Make the vectors larger than you need them- scaling down looks much better than scaling up. I found turning on HIDPI in Godot under display / windows helps in a clearer resolution, though it may add some other complications with older machines and it does change the scale and resolution of your game display. Then you can use it as a texture for sprite node, mesh instance etc. Just drag it from its folder location into the bottom left panel of godot called the resources window and Godot will import it. Getting the file in to godot - same as any other asset. This will combine all the layers into the bottom layer which you can then export as a single SVG file via layers/export/ export layer as vector. Then click layers and click merge with layer below. If your drawing has multiple vector layers and you dont ant to export ea one in a different file, then highlight all the vector layers excluding the very bottom one. Here is what you do to save the SVG- click on the vector layer, then on top menu click on layers and click on import / export and choose export layer as SVG. The second thing that I need to mention is how vectors are rendered in Krita. When you try and save a SVG file using export or save as you soon learn that Krita will not save a vector file that way as only raster file options are offered. vector graphics such as logos or icons, Krita is more than capable. Line size, fill and color are located under tool options if you select a vector path. Draw your vector shapes using your tools. ![]() If you try and use a raster tool on your vector layer it will warn you it cant as this is a vector layer. On the left tool window the top rows of tools are your vector tools. If you want smoother lines and curves in Krita, its probably better to add a vector layer, and use the Bézier tool instead. Krita is a vector graphic software that helps businesses manage resources. Only vector layers will produce vector art. Also, any and every graphics art I make is done in Krita. On the layers window on right side (in default layout) there is a plus symbol for new layer. ![]() ![]() (At least ver 5.0 and few of the earlier ones as well).īut to make vectors in Krita can be confusing. And Krita will make vectors and has vector art tools. Godot will use vectors- but it rastorizes them into a texture, but I have gotten some pretty nice resolution using vectors in Godot.
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